Alpha 9 Release Note !
Published on December 1, 2025 by Romain Guimbal
Once again about everything changed. hundreds of node groups improved and added, NURBS are more accurate and functional, the importer is close to reliable, everything is closer to the STEP standard, compounds, and several solvers have been implemented so intersections and projections are now good ! (in their still limited supported cases)
NEW FEATURES
EDIT and GENERAL
- Flip normal (operator + button)
- Exact normal (operator + button)
- Blend surfaces operator
- Auto-snap on connect/blend Bezier Patch
- Neo knot : the handling of NURBS knot vector have been improved
- NURBS evaluation large improvement
- Knot storage on segments
- Interpolate NURBS patch
- Fit NURBS patch
- Assign as trim contour button
- Menu is now in its own tab
- Crown curve
- Unified Copy modifier :
- Copy trim contour from patch
- Copy segment
- Copy NURBS sides
- Copy polygons
- Clamped-cyclic curves and patches
- Crop curves of almost all types (ellipses arcs still have failing cases)
- UV rotation parameter on patch fitting
- Reorder grid preserve normal orientation
- Connect patch : “Ignore trim” option
- Different continuity for both target for Blend patches
- Connect G0 with Bezier contours on Bezier surfaces
- Remove asset data of appended node groups
- Accurate chordal distance mode for fillet wire
- Improved asset categories
- Trim Bezier Patch from projected Flat Patch
- Connect patch : Auto high degree Bezier edge resampling
- Select all SP objects button
- Interpolate multiple wires
- Improve project point on patch
- Update shape presets
- Adjust Revolution Sweep Angle
- Panel improvement
COMPOUNDS
- Compounds are now a thing !
- Explode compound (operator + button)
- subD to Bezier (basic version)
- Extrude Flat Patch
- Add “empty” compound
- Poly to Compound
- Macro : Low poly mesh to SP
- NURBS to Bezier patch
- Bezier-Bezier surfaces intersection
- Export wires with poly to compound
- Quick tubes creation
- Procedural modeling utilities
IMPORTER
- Import cyclic surfaces
- Import edge knot
- Large general improvement with all surface types
EXPORTER
- Export collection instances
- Export Cylinders
- Export Spheres
- Export Torus
- Export Revolutions and Extrusions in some cases
- Export cyclic-clamped curves and patches
ANALYSIS AND DISPLAY
- Color mode for principal curvature angle relative to UV direction
- Exact normals on cyclic patches
- Exact normals for Cylinders, Spheres, Cones, Extrusions and Revolutions
- NURBS surfaces analysis
- Curvature analysis improvement
- Improve performance and segment isolation of continuity analysis
- Plot mesh proximity
FIXES
- Fix toggle endpoints
- Fix loft
- Fix inverted U and V everywhere.
- Fix added Bezier patch has inverted normal
- Fix normals on rotated patches
- Fix asset duplication
- Fix patch connection with continuity level > 0 with trim contours
- Fix split curve
- Fix crop patch ranges
- Improve FlatPatch normal flip (still not perfect)
- Fix reproject ellipse arcs triggering on full ellipses and circles
- Fix ellipse reproject ends common case
- Fix and speedup knot initialization
- Fix mirror CP axis do nothing
- Fix extrusion circle parametrization at import
- Deprecate endpoints as float
- Fix export surface sewing to itself
- Fix import extrusion surf
- Fix export non trimmed cylinder
- Fix SP objects selections
- Fix change modifier settings function
CHANGES and REMOVALS
- Merge several Bezier and NURBS modifiers together (Crop, Interpolate, Fit, Analysis...)
- Rebuild contour rewrite
- Replace mirror curve locally by a mask on mirror CP
- Remove shift+alt+F to toggle endpoints
- Removed “Bezier circular arc”, needs better implementation
- Rename curve continuities to connect curve
- Replace shape presets by compounds
