XR Foundation

Open source

Free, open technology and culture to empower everyone to be a part of what's to come.

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Financial Contributions


Business Sponsor

Join us for $420.69 per month and support us

$0.00 USD of $100,000.01 USD / month raised (0%)

Starts at$420.69 USD / month


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Join us for $4,500.00 per month and support us

$4,500 USD of $100,000 USD / month raised (5%)

$4,500 USD / month

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Hero of the Metaverse

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Support the following initiatives from XR Foundation.


Universal Volumetric

Universal Volumetric encoding, decoding, and playback


Metaverse Blockchain in a Box

Digital Beings

Create a meta-nexus for all Virtual Beings to connect to every platform and 3D worlds.

Top financial contributors


William Collins-Broza

$13,805 USD since May 2020

Wilfred Driscoll

$2,000 USD since Nov 2021

Ryan Sellors

$1,000 USD since Mar 2021

Kevin Sellors

$1,000 USD since Mar 2021

Shaw Walters

$420.69 USD since Mar 2021


Laguna Labs

$133,160 USD since Aug 2021

Volumetric Camera Systems

$500 USD since Sep 2021

XR Foundation is all of us

Our contributors 14

Thank you for supporting XR Foundation.

William Colli...


$13,805 USD

Funding a social spatial web through a shared v...

Shaw Walters


$421 USD

Dmitri Zagidulin

Core Contributor

Laguna Labs

Enterprise Backer

$133,160 USD

Ryan Sellors

$1,000 USD

Kevin Sellors

$1,000 USD

Volumetric Ca...

$500 USD

Keep up the great work. Thanks for making this ...


Transparent and open finances.

Today’s balance

$3,815.74 USD

Total raised

$132,275.46 USD

Total disbursed

$128,459.72 USD

Estimated annual budget

$153,302.43 USD


Let’s get the ball rolling!

News from XR Foundation

Updates on our activities and progress.

Version 0.5 Coming!

New version 0.5 coming! With new ECS, Networking, Projects API support.
Read more
Published on November 24, 2021 by William Collins-Broza

Releases 0.2.0 Is Here!

We have a release! v0.2.0 (for historical reasons, our pre-ECS launch version is tagged as v0.1.0) A few base features Voice and video chat Basic character controller and six "Fortnite"-style avatars Networked Physics and C...
Read more
Published on March 24, 2021 by William Collins-Broza


We trust Big Tech to do what is in their best interest. By our definition, the Metaverse is, by its nature, anti-rivalrous, in that the market incentivizes interoperability and disincentives walled gardens. To own it is to lose, to share it is to win. To quote Lawrence Lessig, “I am not only not harmed when you share an anti-rival good: I benefit.” That benefit scales when you have distributed infrastructure for many small groups to coordinate—which we have now with Web 3.0, blockchain, decentralized identity and other technologies. Anyone who isn’t reaping the benefit of collaboration will have to make everything themselves at much greater cost, and they just won’t be able to move quickly enough to compete with a distributed interoperable network.

The alternative might not need to be an alternative—if the big tech companies are willing to work in the open and change their business model to be entirely focused around a good user experience then they are part of the Metaverse just as much as we are.

In its ideal form, the Metaverse is something we all own together, because we’re each part of communities that we’ve invested in to meet our needs. It’s a fractal network where a one-size-fits-all solution just won’t work—it needs to be built by communities, for communities.

NFTs are a primitive which can be used to build lots of different interesting ideas. We’ve already seen NFTs as community emblems, buy-in for good causes, crowdsourcing for games, and as a viable product for digital artists to make a living.. In order to participate in this kind of value creation, the big tech companies will need to dramatically rethink their strategy. The only way to own market share in a decentralized world is to make really great products that users love, as opposed to the current paradigm of making a bad experience for users by commodifying their attention.

We [XR Foundation] believe that participating in the metaverse should be as easy and natural as making a website. Our main focus is XR Engine, which includes 3D multiplayer worlds with voice, video, avatars, portals, blockchain-backed marketplace, trade, inventory and payments, everything you need to get started and build from there. All of our code is free, open source and licensed to be changed or modified in any way, for any reason. It’s important to us that the people who use our technology can own their own future and modify the code however they see fit. The teams building their apps on our technology can count on us to keep pushing the tech forward, but they can fork and go their own way if they ever disagree with our direction. All of our tech is available on GitHub, and we welcome contributions to the code from anyone.

Many people are skeptical of the Metaverse’s value proposition. Why are we doing all of this, is it a distraction from what really matters, are we speeding up the climate crisis as a result? These are incredibly valid questions.

Part of our team is building a virtual smart city called The Nexus, to visualize the world we want to live in. Our aim with The Nexus in the short-term is to build a framework for collaboration between groups. We see our role as building critical infrastructure to enable the next generation of experts and entrepreneurs to coordinate around tackling the world’s greatest problems head-on. Long-term, the Nexus DAO will vote on how to commit profits to fund research into sustainable energy and agriculture, local production of critical goods, carbon sequestration maybe even a real Nexus here on earth we can live in.

Every one of us wants to live in a world where we are safe and where we feel good about the outlook for future generations, and if there were direct and immediate ways to act, a lot more people would get involved. We’re really just trying to get the ball rolling and make space for economics that incentivize everyone to act out of collective interest. It’s a better business model. 

XR Engine started as a collaboration between web freelancers, tech nerds, and friends. We are building an end-to-end solution for hosting humans and AI in a virtual space, built on top of react, three.js and express/feathers.

This repo includes a fully-feature client, API server, realtime gamerserver, game engine and devops for scalable deployment. Pick and choose what you need or deploy the whole stack and start building your application on top.

Popular features
  • Player rigs to support 2D, 3D and XR interaction
  • High-performance ECS engine
  • Full-featured world editor
  • Fully networked player controller, physics, vehicles and particles
  • Fully data-oriented design
  • Chat, groups, parties and friends
  • Voice and video over WebRTC
  • Instant login with phone number or email
  • OAuth login with Facebook, Google, Steam and Github
  • User management, avatars and inventory
  • Authoritative realtime gameserver
  • Reliable messaging and signaling with socket.io
  • Fast, unreliable messaging with SCTP data channels
  • Built end-to-end in Typescript
  • Free, open source, MIT-licensed

Our team

William Colli...

Funding a social spatial web through a shared v...

Dmitri Zagidulin

Core Contributor