This milestone lays the foundation for the plugin and provides basic functionality for 3D editing in the Construct 3 editor in real time, it includes:
Basic 3D view of layouts and navigation
Ā Gizmo tools to edit 3D objects during the 3D perspective
Ā Properties that include Scaling (XYZ), Moving (XYZ), Rotating (Z), Opacity, (for 3D objects) Faces
Ā Useful 3D tools like SnapToGrid
2.Advanced Tools and more 3D Shape Features
Second milestone adds new features and customization options, including:
Advanced 3D object shapes (e.g., prism, wedge, ...)
Additional (previously left over) object properties for more control and flexibility
More editing tools to make 3D editing easier (depending on feedback from first public version)
Ability to create new 3D objects during 3D view
Option to import and textures
3.Third-Party Plugin Integration and Performance Enhancements
The third milestone focuses on expanding the editor with external 3D plugins and performance by introducing:
Ā Support for third-party plugins, such as Mikalās 3D Object Addon and 3D Rotate Behavior, allowing easy integration into your project
Ā New performance settings to optimize your experience, especially useful for handling large or complex 3D projects
Supporters/Contributors
Every contributor to this project always receives the latest alpha version of the plugin to try out/play around with and (if possible) provide feedback or exclusive requests that may be included in the next public release. š I really appreciate your support!
ā Warning for early access demos: The unpublished early alphas demos for contributors are often not fully tested and can therefore cause problems during editing. This can cause unsaved changes in your project to be lost. We ask that you be careful and not use this in your main project until a public version is released.