
Enchantment Engine
Fiscal Host: Open Source Collective
A Modern 3D Toolkit for the Social Spatial Web
Estimated Annual Budget
$20
Today's Balance
$174.25
Yearly Budget
$120,000
per year
Budget
Transparent and open finances.
Expenses
All time
Expenses paid
311
Amount disbursed
$485,144.87
| Tags | # of Expenses | Amount |
|---|---|---|
| engine | 63 | $206,484.05 |
| client | 56 | $158,651.50 |
| server | 45 | $128,315.64 |
| networking | 38 | $112,550.00 |
| testing | 39 | $82,209.21 |
| ui | 31 | $79,529.90 |
| Others Combined | 39 | $86,886.41 |
Contributions
All time
Contributions received
76
Amount collected
$534,134.44
| Tiers | # of Contributions | Amount |
|---|---|---|
| one-time | 69 | $464,244.44 |
| recurring | 7 | $69,890.00 |
About
Enchantment Engine
Background
We believe that creating, hosting and experiencing 3D websites should be easy.
We want a fair and human future where designing and participating in immersive experiences and shared digital spaces should be as easy and natural as making and opening a website.
- Includes a self-deployable platform, UI, worlds, avatars, and games
- Fully customizable for any kind of game, social experience, event or spatial web site
- Social features like avatars, chat, groups, friends, blocking and moderation
- Complete world editing and administration
- 2D, 3D and XR Avatars with full inverse kinematics and facial expressions
- Fully networked physics using Rapier Physics
- Voice and video over WebRTC server & peer-to-peer
- Instant login and location sharing with phone number or email
- Modular- Use the engine, server, client, editor and scalable devops infrastructure as needed
- OAuth login with Meta, Apple, X, Google, Github or instant login with email or phone
- WebGL client deployable to iOS, Android and desktop
- Free, open source, CPAL licensed
Project API
Library of Projects
Create composable plug-ins for engine experiences with the plugin system (Projects API)
Launch with Control Center Install
Use Launcher GUI
Best for simple self hosting.
Documentation
Contributing
- We expect contributors and community members to follow our Code of Conduct.
- See the Contributing Guide and corresponding wiki entry for more details.
- Version numbering of the Enchantment Engine monorepo follows the Semantic versioning approach.
- We use the Prettier.io formatter for our code style.
- Standard Readme for the README structure.
Let's build it together
We believe that projects like this are extremely complex and difficult, and can only be built when large groups of people work together, out in the open. If you believe that your calling is to build a free, open network that everyone, everywhere can get value from, then you are welcome in our community, and we'll do our best to get you set up.
We are always hiring talented people who want to be leaders in what is to come. Inquire with anyone who seems like they know what's going on and they'll help you find who you need to talk to.