Open Collective
Open Collective
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Updates

Updates on our activities and progress.

Most recent
2.0.12
Published on February 7, 2023 by Xing Ji
Fix a big bug about the skeleton
2.0.11
Published on February 6, 2023 by Xing Ji
Update to UE5.1
2.0.10
Published on June 24, 2022 by Xing Ji
2.0.9
Published on June 24, 2022 by Xing Ji
Supports UE4.27
2.0.6
Published on June 24, 2022 by Xing Ji
Fix Infinite loading #36 Repeat to calculate the MD5 value of the glTF file when generating a new asset.
2.0.5
Published on June 24, 2022 by Xing Ji
Support the morph target Can not import glTF with blendshapes/morphs :( #33For static mesh, it will merge all points with morph targets by weightFor skeletal m...
2.0.4
Published on June 24, 2022 by Xing Ji
Fix some errors when transforming the coordinate from relative to absolute.Fix the error that the texture is incorrect when importing the glb file.Update the libgltf to 0.1.7
v2.0.3
Published on December 14, 2020 by Xing Ji
Update Supports 4.26Fix some bugs about the absolute transform
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