
Splash
Fiscal Host: Open Source Collective
Splash is an open source videomapping software, which most particular feature is to be able to blend automatically any number of videoprojectors into a single projections.
Contribute
Become a financial contributor.
Financial Contributions
Recurring contribution
Daily fixing
Support fixing bugs, documentation issues, user interface limitations. This tier is meant to keep Splash functional throughout time, on a variety o... Read more
Starts at
$5 USD / month
Recurring contribution
Features addition
Support addition of new, advanced features, such as automatic geometrical calibration, Vulkan rendering, macOS port, multi-computer support. This t... Read more
Starts at
$25 USD / month
Splash is all of us
Our contributors 1
Thank you for supporting Splash.
Budget
Transparent and open finances.
Software development, February to September 2025
Category
Maintenance and Development
-$8,955.00 USD
Approved
$
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Connect
Let’s get the ball rolling!
News from Splash
Updates on our activities and progress.
Release 0.12.0, and more improvements to the user interface
A new version has been released last week, and with it a substantial number of improvements to the user interface. I had a few feedback over the last months and I wanted to apply as many of those as I could. The overall usage of Splash has...
Published on March 10, 2026 by Emmanuel Durand
Splash release 0.11.10
Hello everyone! A new Splash release has arrived, you can find the news...
Published on September 30, 2025 by Emmanuel Durand
Splash updated to version 0.11.4
Hello there, Splash 0.11.0 has been released a few weeks ago ago, and it is the first new minor release in more than a year! Since then, two patch releases have been released to bring some importants fixes. You can find the...
Published on May 31, 2025 by Emmanuel Durand
About
Splash is a free video mapping software, published under the GPLv3 licence. Splash takes care of automatically calibrating the videoprojectors (intrinsic and extrinsic parameters, blending and color), and feeding them with the input video sources. This process is based on 3D models of the projection surfaces, usually created with another tool.
Splash can handle an unlimited number of outputs, mapped to multiple 3D models. It has been tested with up to eight outputs on two graphic cards in a single computer. Splash is developed on x86_64 and runs on ARM hardware too. In particular it runs well on NVIDIA Jetson embedded computers, and sufficiently for testing purposes on the Raspberry Pi 5.
Splash can read videos from various sources amoung which video files (most common format and Hap variations), video input (such as video cameras, capture cards), NDI video feeds, and shmdata/sh4lt (shared memory libraries used to allow for software to communicate between each others on the same computer). An addon for Blender is included which allows for exporting draft configurations and update in real-time the meshes.
Our team
Emmanuel Durand
Admin