Zrythm release v0.8.252
Zrythm update v0.8.252
======================
Zrythm v0.8.252 has been released.
Zrythm is a digital audio workstation designed to be featureful and easy to use. It allows limitless automation, supports LV2 plugins, works with the JACK audio backend, provides chord assistance, is free software and can be used in English, French, Portuguese, Japanese and German.
# Current state
Zrythm is in the late alpha stage and we are implementing the final few features left before we stabilize the project format and enter the beta phase.
The main changes since the last announcement are the following (view the whole changelog here: <https://git.zrythm.org/cgit/zrythm/tree/CHANGELOG.md>).
## New layout
Moved the transport bar to the bottom to give more breathing space to icons at the top.
## New editing capabilities
Ctrl+D to duplicate, Alt+drag to link regions, cut-paste, Shift+M to mute/unmute objects and more.
## Bounce to audio
Right click on MIDI material -> bounce to bounce the signal into an audio region.
## Automation recording
Automation can now be recorded live in latch/touch modes.
## Audio fades
Audio regions have editable fade in/out markers, with various fade algorithms.
## Choice of automation algorithms
Right clicking on automation curves allows changing the curve algorithm.
## GNU Guile scripting interface
Zrythm now has user scripting support through a [GNU Guile](https://www.gnu.org/software/guile/) [API](https://manual.zrythm.org/en/scripting/intro.html). GNU Guile is an implementation of the Scheme language, a dialect of LISP.
## New backends
Added support for RtAudio, RtMidi and SDL2 backends.
## Serializable undo history
The Undo/Redo history is now saved with projects.
# Download & install
Zrythm can be built from [source](https://git.zrythm.org/cgit/zrythm) at no cost or pre-built packages can be downloaded for various distros for a fee at <https://www.zrythm.org/en/download.html>. Downloading an installer is the best way to support this project.
# Next steps
Our current goal is to get to beta as soon as possible. Getting to beta means the project format will (mostly) freeze, meaning that projects saved with different Zrythm versions will be compatible. This means that we must implement all project-breaking features for version 1 before beta, and work on stability during beta.
# Links
Home page: <https://www.zrythm.org>
Git repositories: <https://git.zrythm.org/cgit/>
Manual: <https://manual.zrythm.org/en/index.html>
Developer reference: <https://docs.zrythm.org/>
Bug reports: <https://redmine.zrythm.org/projects/zrythm/issues>
Releases: <https://www.zrythm.org/releases/>