Axmol

Axmol Engine – A Multi-platform Engine for Desktop, XBOX (UWP) and Mobile games. (A fork of Cocos2d-x-4.0) https://axmol.dev

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Financial Contributions

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+ 5
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Backer

For individual backers who want to personally support the project. (Backer: $5~10) (Bronze: $25) (Sliver: $50) (Platinum: $250)

Starts at
$5 USD / month

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Recurring contribution
Bronze

For corporate sponsors who represent organizations supporting Axmol.

$128 USD / month

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Silver

For corporate sponsors who represent organizations supporting Axmol.

$256 USD / month

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Gold

For corporate sponsors who represent organizations supporting Axmol.

$1,000 USD / month

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Platinum

For corporate sponsors who represent organizations supporting Axmol.

$3,000 USD / month

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Diamond

For corporate sponsors who represent organizations supporting Axmol.

$6,000 USD / month

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Top financial contributors

Individuals

1
Alain-Serge Nagni

$630 USD since Apr 2024

2
Alain-Serge Nagni

$250 USD since Apr 2024

3
Petr Kharitonov

$200 USD since Jul 2026

4
Paul Gardiner

$100 USD since Oct 2025

5
DUONG

$27 USD since May 2024

6
DelinWorks

$5 USD since Jan 2024

7
deal11

$1 USD since Jan 2024

Organizations

1
Scorewarrior

$66,000 USD since Jan 2025

2
GitHub Sponsors

$5,158.8 USD since Feb 2024

Axmol is all of us

Our contributors 10

Thank you for supporting Axmol.

halx99

Admin

Scorewarrior

Diamond

$66,000 USD

GitHub Sponsors

$5,159 USD

Alain-Serge N...

$630 USD

Alain-Serge N...

$250 USD

Petr Kharitonov

Backer

$200 USD

Paul Gardiner

$100 USD

DUONG

$27 USD

DelinWorks

$5 USD

deal11

$1 USD

Budget


Transparent and open finances.

+$100.00USD
Completed
Contribution #967078
+$6,000.00USD
Completed
Contribution #966887

Credit from Alain-Serge Nagni to Axmol

+$20.00USD
Completed
Contribution #754468
$
Today’s balance

$40,691.71 USD

Total raised

$62,170.87 USD

Total disbursed

$21,479.16 USD

Estimated annual budget

$109,805.28 USD

Connect


Let’s get the ball rolling!

News from Axmol

Updates on our activities and progress.

Axmol 3.x adds native Effekseer 1.80.x integration with OpenGL, D3D11/12, Vulkan and Metal support

After several iterations on Axmol's rendering architecture, we have integrated Effekseer 1.80.x directly into Axmol's RHI backend.The goal was to avoid maintaining separate rendering paths and make Effekseer a first-class c...
Read more
Published on August 2, 2026 by halx99

Axmol v3 Moves to an HLSL-First Shader Workflow

Axmol v3 is receiving a foundational upgrade to its cross-platform rendering workflow. The engine shader library has moved from the legacy GLSL-source pipeline to an HLSL-first model. Developers can now maintain one HLSL so...
Read more
Published on July 22, 2026 by halx99

About


  • We are axmol engine fans and developers from the world.
  • We are working for axmol and make it for free and mostly for having fun.
  • Each detected bug/issue can also be on a roadmap and not fixed as fast as possible, we try to fix as fast as possible, so a small donation is a possible way to push some wishes on the top.
 

Our team

halx99

Admin