Updates

Updates on our activities and progress.

Most recent
We’ve completed a major modernization of Axmol v3’s Lua binding system.The long-standing Python + tolua++ toolchain has been replaced with a new generator built around PowerShell, C#, and libclang, with sol...
After several iterations on Axmol's rendering architecture, we have integrated Effekseer 1.80.x directly into Axmol's RHI backend.The goal was to avoid maintaining separate rendering paths and make Effekseer a first-class c...
Axmol v3 is receiving a foundational upgrade to its cross-platform rendering workflow. The engine shader library has moved from the legacy GLSL-source pipeline to an HLSL-first model. Developers can now maintain one HLSL so...
Axmol 2.11.1 has been released
Published on December 31, 2025 by halx99
🎉 Happy New Year! This new v2.11.1 is a minor LTS release for bugfixes and improvements. More details in the link: https://github.com/axmolengine/axmol/releases/tag/v2...
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