Updates
Updates on our activities and progress.
Most recent
Axmol latest dev(v3) now official support windows arm64 build
Published on February 28, 2026 by halx99
RT, relative PR: https://github.com/axmolengine/axmol/pull/3074
Axmol now officially supports Linux ARM64 builds in the latest dev (v3) branch
Published on February 26, 2026 by halx99
RT, relative PR: https://github.com/axmolengine/axmol/pull/3071
Axmol v2.11.3 available with some bugfixes
Published on February 26, 2026 by halx99
Axmol v2.11.2 available with some bugfixes
Published on January 15, 2026 by halx99
Axmol 2.11.1 has been released
Published on December 31, 2025 by halx99
🎉 Happy New Year! This new v2.11.1 is a minor LTS release for bugfixes and improvements. More details in the link: https://github.com/axmolengine/axmol/releases/tag/v2...
Axmol has been recognized as an AtomGit G-Star project
Published on December 31, 2025 by halx99
We’re excited to announce that Axmol has been recognized as an AtomGit G-Star project today (12/24/2025)! This marks a major milestone for our community and the engine’s journey. Check it out here:...
Axmol 2.11.0 has been released
Published on December 19, 2025 by halx99
This new v2.11 is a minor LTS release for bugfixes and improvements. More details in the link: https://github.com/axmolengine/axmol/releases/tag/v2.11.0
Axmol v2.10.0 has been released
Published on November 27, 2025 by halx99
Now with Visual Studio 2026 support, default audio backend for iOS and MacOS set from OpenAL.framework to openal-soft, and other improvements and bugfixes. More details in the release page:...
New LTS update: 2.9.1
Published on November 3, 2025 by halx99
A new version is available, with improvements for the SDF text rendering: https://github.com/axmolengine/axmol/releases/tag/v2.9.1 For those curious, there's a page in...
Axmol Engine v2.9.0 is out
Published on October 5, 2025 by halx99
Lot of changes for this new version, including: Add support for audio panningAdd support for playing audio at any position in 3D spaceInitial implementation adding support for audio effects and filters using OpenALAdd screen orientation con...
Page of 2