Updates
Updates on our activities and progress.
Most recent
Axmol v3 Moves to an HLSL-First Shader Workflow
Published on July 22, 2026 by halx99
Axmol v3 is receiving a foundational upgrade to its cross-platform rendering workflow. The engine shader library has moved from the legacy GLSL-source pipeline to an HLSL-first model. Developers can now maintain one HLSL so...
Axmol 2.11.4 has been released.
Published on July 12, 2026 by halx99
Axmol latest dev(v3) now support text rendering with Apple HVF(PingFangUI.ttc)
Published on April 14, 2026 by halx99
RT, for more detail, please visit: https://github.com/axmolengine/axmol/pull/3118
Axmol latest dev(v3) now official support windows arm64 build
Published on February 28, 2026 by halx99
RT, relative PR: https://github.com/axmolengine/axmol/pull/3074
Axmol now officially supports Linux ARM64 builds in the latest dev (v3) branch
Published on February 26, 2026 by halx99
RT, relative PR: https://github.com/axmolengine/axmol/pull/3071
Axmol v2.11.3 available with some bugfixes
Published on February 26, 2026 by halx99
Axmol v2.11.2 available with some bugfixes
Published on January 15, 2026 by halx99
Axmol 2.11.1 has been released
Published on December 31, 2025 by halx99
🎉 Happy New Year! This new v2.11.1 is a minor LTS release for bugfixes and improvements. More details in the link: https://github.com/axmolengine/axmol/releases/tag/v2...
Axmol has been recognized as an AtomGit G-Star project
Published on December 31, 2025 by halx99
We’re excited to announce that Axmol has been recognized as an AtomGit G-Star project today (12/24/2025)! This marks a major milestone for our community and the engine’s journey. Check it out here:...
Axmol 2.11.0 has been released
Published on December 19, 2025 by halx99
This new v2.11 is a minor LTS release for bugfixes and improvements. More details in the link: https://github.com/axmolengine/axmol/releases/tag/v2.11.0
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