ECOSYSTEM SPORT EUROPE
COLLECTIVE
community
European Cluster of sports and educational consumer cooperation
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Project
Nordic Walking training and competition
Project
Popularization and development of Nordic walking as a sport
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News from ECOSYSTEM SPORT EUROPE
Updates on our activities and progress.
Approval from OCE
Hello!With great pleasure, we inform you that our collective ECOSYSTEM SPORT EUROPE has received approval of the application for connection to the fiscal host...
Published on December 17, 2022 by Albert Fatikhov
Connecting collectives
Hello!We successfully tested the function of connecting collectives! As a result, the ECOSYSTEM SPORT EUROPE collective was added to our main collective...
Published on December 17, 2022 by Albert Fatikhov
About
Introduction
The common culture of countries and peoples includes the culture of sports.
Especially now, when the popularity of a healthy and active lifestyle has reached its peak. The good trend of mass sports enthusiasm encourages people to carefully monitor their health, give up bad habits and form the thinking of a successful person.
Many social studies have proven that people who exercise regularly are more successful in their careers and personal lives. This is because sport helps to improve not only physical but also psychological health. A sports person has a balanced psyche, work activity is more productive and efficient, and the level of anxiety and stress is less pronounced. Sport allows you to feel like a part of a huge system in which everyone is able to become a leader and succeed.
Sport in the narrow sense of the word is actually a competitive activity aimed at achieving the highest results. Sport acts as a means of satisfying the entertainment needs of a person. There is a lot of interest in major international competitions such as the Olympic Games, World, Continental and Confederation Championships. They are watched by a huge number of people all over the planet.
During the period of international competitions, championships or olympiads, interest in sports increases many times over.
Inspired by the successes of athletes, their achievements and energy, people begin to play sports. On the eve of the start of the World Cup, almost everyone is interested in football and sports news. Even people who are far from physical activity periodically browse sports-related sites to keep abreast of all the events.
In terms of the pace of development, as well as in the speed and frequency of the ongoing changes, the current stage of world development is significantly ahead of all the historical epochs that preceded it. The world is becoming more interconnected and interdependent, no state is able to exist in isolation from the world community. Integration processes cover not only the economic and political spheres, but also sports, which leads to the formation of powerful non-governmental, non-political associations of various levels, seeking to unify the domestic legislation of different states and pursue a single policy in their field. The largest international sports organizations enjoy serious influence in the world and control the most powerful financial flows. The largest sports organizations, for example,
The International Olympic Committee (hereinafter - IOC) and the International Federation of Football Associations (hereinafter - FIFA) have a more global reach than the UN. No other organization in the world provides almost all the states of the world with such a platform for performances as the right to participate in the Olympic Games or World Championships in sports.
At the same time, in practice, the international sports movement, which is a product of globalization, regularly encounters negative manifestations of globalization processes, loses its independence and falls under the influence of political factors. On the other hand, the activities of sports organizations are significantly facilitated by the creation of uniform rules for all countries, the simplification of customs and visa barriers, as well as the generally recognized need for cooperation in all areas, including sports.
In the context of the spread of soft power, the expansion of tools for the implementation of foreign policy, the enhancement of the role of cultural diplomacy, sports in general and sports diplomacy, as its components, are of decisive importance for states in achieving national interests. The sports factor can be of decisive importance not only for the formation of the foreign policy image of states and obtaining economic benefits, but also for the implementation of the concept of quality of life, raising the standard of living of citizens within the country.
The scale of the use of sports diplomacy in the foreign policy of states is directly related to the dynamics of the economic development of states and the foreign policy situation.
Problem
In the World community, sport should play a leading role in the life of society and every person.
At the moment, sport all over the world is not perceived as an industry that has the ability to provide for itself and make a profit. Now, a huge amount of resources, financial and other opportunities revolve in and around sports, which, with the right approach, can be diversified into the maintenance and development of the industry, which is currently not happening due to the lack of proper interactions within the sports industry. The initiation and maintenance of duplicated, irrelevant processes, leading to unnecessary waste of time, financial, labor and other resources, also takes place.
At this stage of existence, the sports industry depends on sports and indirect regulators, which, in turn, do not have the ability to perceive deep problems and because of which all attention is directed only to a serious attitude to professional sports and amateur and mass sports do not develop at the proper level. which should become the driving force for the growth of sportsmanship of all participants at all stages of sports activities.
It is worth noting that the sports industry has many areas of activity that will allow you to independently regulate your provision and development. It is important for sport that it defines its own needs and has the resources to meet them, and that other participants have the opportunity to provide them.
Anyone can participate in any category of sports: professional, amateur, representative of mass sports, sports organizations.
Also, for the aforementioned participants, products, goods and services of third-party organizations and individuals are needed to meet sports, material or other needs, which also become participants and consumers in the sports and sports activities industry.
Although, at present, in the understanding of the world community, business in sports is developing, only in the following areas of activity:
· Sports sponsorship and advertising;
· Television broadcasts and the right to broadcast;
· Sports talents;
· Manufacture of sports goods and services;
· Sports and entertainment events;
· Sports nutrition;
· sports medicine;
· sports education;
At that time, the spheres of activity in the sports industry should expand and spread to everything that happens in and around sports, revealing the potential for the development of sports culture around the world, providing equal opportunities not only for direct participants in the sports industry, but also for every person of the World Community .
Our solution
The basis for sustainable development and diversification of the physical culture and sports industry is purposeful actions on the part of business and society, which contribute to the strengthening of modernization processes and stimulate the innovative activity of sports and business entities. Achieving these goals is directly related to the development of the industry-specific International Sports Educational Interaction Cluster ( IISECI ), the International System of Sports Consumer Cooperation and Territorial Sports Educational Interaction Clusters ( T -clusters) Territorial Sports Educational Interaction Clusters (T-clusters) as points of growth, localized sports organizations interacting with each other, leading research and educational organizations.
Promoting the development of clusters involves the coordination of sports, scientific, technical, educational and regional policy instruments, being one of the main elements of the policy for the development of the physical culture and sports industry, and the sports industry. The effects of measures to support cluster regional sports systems are the strengthening and expansion of cooperation ties between sports and economic entities; completion of the creation of interaction chains, including top-level connections; development of competencies and industries; increasing the investment attractiveness and competitiveness of sports organizations and their home regions.
The formation and development of the International Sports and Educational Interaction Cluster - ISECI and the International System of Sports Consumer Cooperation and T-clusters on a global scale should lead to an increase in business competitiveness due to the effective interaction of cluster members due to their geographically close location, expanding access to sports innovations, technologies, know-how, specialized services and highly qualified personnel, lower operating costs and the implementation of joint projects.
Ecosystem SPORT
The ecosystem creates a platform where you can define the role of each participant and show the possibility of using a particular project in the joint work of all participants based on smart contracts, which will save you from useless activities and wasting time on developing irrelevant and parallel projects, will allow you to redirect money, effort and time for joint projects. It is not necessary for each sport to develop its own infrastructure, it is possible to jointly create a single one, which will reduce both financial, time, personnel and labor costs, and increase the efficiency of the use of all resources and, accordingly, the infrastructure itself.
An ecosystem is a platform that is a customer of innovative developments and a platform for their testing and implementation.
The ecosystem is a new market where not only the organizers (initiators) of projects can find a place, but also those who want to be useful as a subcontractor or counterparty with related products, services, consultations, etc.
An ecosystem is a platform where consumers can find a suitable service or product and, in addition, take the initiative to meet a need if it is not already on the Functional Map.
Benefits of the SPORT Ecosystem
One of the main advantages of participating in the Ecosystem:
– Creation of own projects and their presentation for other members of the Ecosystem
– Each participant can act as developers and investors:
· Individuals
· Sports organizations
· Small, medium and large business
· Other organizations and institutions
| SPORT | Cluster | Business
| Sport receives the satisfaction of sports, material and other needs - infrastructure, finance, inventory, housing, services (document flow, accounting, legal, medical, etc.), personnel, training, media. Sports - engages exclusively in SPORTS. Sport is the customer and consumer of the goods and services needed to create sports goods and services, and ultimately becomes the supplier. | The Ecosystem/Cluster gets the opportunity to self-sustain and further develop using its own blockchain, using the sports token ( SPORT ) as a fuel for transactions and circulation of tokens in sports (250+) Planned and efficient economy of the sports industry Structure - allows you to organize the interaction of consumers and producers / suppliers, in which both those and other participants change roles and attract new ones for the production and consumption of new goods and services. | Business gets access to a structured market aimed at meeting the sports, material and other needs of all industry participants. Clear scope of supply and production A business is a supplier of goods and services necessary to create sports services, and over time becomes a consumer of these goods and services.
| Sport receives the satisfaction of sports, material and other needs - infrastructure, finance, inventory, housing, services (document flow, accounting, legal, medical, etc.), personnel, training, media. Sports - engages exclusively in SPORTS. Sport is the customer and consumer of the goods and services needed to create sports goods and services, and ultimately becomes the supplier. | The Ecosystem/Cluster gets the opportunity to self-sustain and further develop using its own blockchain, using the sports token ( SPORT ) as a fuel for transactions and circulation of tokens in sports (250+) Planned and efficient economy of the sports industry Structure - allows you to organize the interaction of consumers and producers / suppliers, in which both those and other participants change roles and attract new ones for the production and consumption of new goods and services. | Business gets access to a structured market aimed at meeting the sports, material and other needs of all industry participants. Clear scope of supply and production A business is a supplier of goods and services necessary to create sports services, and over time becomes a consumer of these goods and services.
For investors
In our time of global digitalization, the issue of sports development is becoming the most significant. The modern generation spends more and more time sitting at computer monitors or with tablets. But the same problem in solving this issue is the availability of accessible sports grounds and equipment.
We have been developing sports for a long time, we have our own statistics and observations. Unfortunately, we notice that only children of wealthy parents have the opportunity to play sports professionally. At the same time, it should be borne in mind that many talented athletes simply do not have the opportunity to succeed, because in today's world money plays a greater role than the selection of talent and the provision of development opportunities.
Sport is not only the health of the body and soul, sport is also a solution to many social problems and a direct impact on the future of countries. Children from dysfunctional families should have the opportunity for self-development and the opportunity to change their destiny.
We have been looking for a solution to this problem for a long time. And since now is the era of digitalization, we decided to use this direction to raise funds for the further development of sports. We are sure that sport is not just training in gyms with a trainer. Sports should be present in every district, in every yard. In this case, based on smart contracts, PCSCs (physical culture and sports clubs) are created in each yard, they compete within neighborhoods, then winners in districts, districts, cities, quarters, regions (states), countries, continents and the world. National teams are assembled according to the same principle. The creation of the FSC will allow not only to unite athletes, but also to collect the capabilities and needs of each participant (athlete, family members, neighbors and fans, as well as suppliers) into a functional map and, in this regard, receive daily signals about the needs for goods and services (inventory, consumables, food products, taxis and much more) to the logistics center of the SPORT Ecosystem and further to manufacturers and suppliers of goods and services that are also members of the Ecosystem. In this regard, the retail margin is excluded and participants have the opportunity to exchange their tokens for the necessary goods and services with the greatest benefit and at the same time make a profit, since the daily turnover of tokens gives an increase in the exchange rate of the SPORT (SPORT) token in relation to other payment funds.
We not only want to raise funds for the development of sports infrastructure, but also give our investors the opportunity to receive dividends. Since we use cryptocurrency in our global project, all mutual settlements within cryptocurrency systems will be carried out in it. The liquidity of the project directly depends on the funds invested in the project, stocks, other goods and services necessary not only for participation in the training and competitive processes, but also in the daily lives of athletes, their families, relatives, friends, the environment, fans and all members of the ecosystem.
Road map
1. Choice of jurisdiction
2. Registration of organizations
3. Activity Licensing
4. Sports wallet launch
5. Launch of the sports market
6. Development and launch of the cluster site
7. Development and launch of the ISCS (International Sports Cooperation System) website
8. Inclusion of FSC in each territory of the world space in the ISCS site map
9. Adding leagues, sports associations for each sport (250+) to ISCS website map
10. Creating a calendar of competitions between FSC within Leagues and sports associations, taking into account participation in competitions initiated by third-party organizers
11. Regular competitions in accordance with the calendar plan
12. Creation of a sports business club
13. Development of blockchain platform for document management ISCS
14. Introduction of a sports token into the ISCS blockchain platform as an internal exchange coin
15. Crypto exchange development and its integration with the ISCS platform
16. The exchange where the Sports Token closes the Commodity-Money-Commodity chain, where the manufacturer contributes Products in the form of NFTtokens to the Ecosystem market, where he receives Sports Tokens in exchange and can exchange them for other cryptocurrencies and NFTTOKEN (goods) or withdraw them in the form of fiat money. That is, the exchange will be a crypto-good, which is what the International System of Sports Consumer Cooperation implies. In addition, in exchange transactions, the Sports Token will act as a coin with a gas commission. Work will be carried out with manufacturers for the production (supply) of goods and services using the marking of the Sports Sign. And the volume of output will be determined by the Functional and territorial maps of the Cluster.
17. Creation of tokens for each sport (250+) with transfer of regulation to associations for these sports
18. Securing the Sports Token as an exchange within a sports exchange
19. Development of the NFT platform within the Sports Exchange for placing goods under the sports brand in the form of NFT tokens
20. Registration of a Cryptohedge fund for the distribution of tokens among sports organizations for pre-project activities and subsequently for the implementation of projects
21. Introduction of the sign "Sport" into the authorized capital of JSC "Sport"
22. Determination of the product line, Goods and Services for the production under the sports label
23. Definition of a pool of manufacturers to place orders for the production of products for STM Sport
24. Contractual work with retailers regarding the sale of goods and services within STM Sport
25. Collection of orders for receiving goods and services for STM Sport and others, among ISCS members included in the Functional Card, in order to receive it without retailers' retail margin
26. Determination of the necessary infrastructure for holding sports events MSC
27. Search for an island for the acquisition and arrangement of a large number of sports and other infrastructure on it. Holding the finals of competitions on it, all year round
28. Creation of media holding Sport
29. Creation of educational programs
30. Creation of a logistics center Sport
31. Establishment of the Sports Patent Office
32. Establishment of the Sports Evaluation Company
33. Copyright registration for this system of interactions
34. Evaluation of registered copyrights
35. Introduction, based on the assessment, of the copyrights of JSC "Sport"
36. Implementation of a mining system through physical activity (an agreement with Microsoft on the use of a patent is expected)
37. As a result, the Sports Ecosystem is creating an industry of interactions that generate global profits.
Our team
Sofya Fatikhova
Admin
Albert Fatikhov
Admin