Icosa

Open source

Creating and maintaining Open Source replacements for Google Poly and Tilt Brush

About


Hello, we're Icosa! We're a global community of developers and artists creating open source replacements for Google Poly and Tilt Brush. 🖌🎨

We started development on the Icosa platform after learning Google was shutting down it's Poly platform, which allowed creators to share and remix works created in Google Blocks and Tilt Brush. We felt it was important to preserve and maintain such an important resource that many artists depend on for their livelihoods. 

Open Brush is a fork of Google's Tilt Brush, which was open sourced a few months after the Poly news. Our fork will focus on bringing all of the much-requested features from the community into one place, that anyone is free to modify or enhance!

Funding

Any funding received will currently be going towards server costs to host the site, API, and model storage of the Icosa platform. In the event that we start to receive more funds than required for general upkeep, we hope to be able to fund community arts projects that make use of Tilt Brush derivatives, e.g. EdTech and arts initiatives. 

Links

Ideas, feature requests, and code contribution are all forms of donation too! You can find us in the following places:
- Discord, our main community platform. We regularly host discussions about ideas and features, anyone is welcome to drop in!
- Twitter
- GitHub
- Facebook Page

Our Goals


Open Brush
- Update and maintain the Tilt Brush source code, keeping the project up to date with the latest in XR developments.
- Develop a command API allowing any program to interface with Open Brush's creation suite.
- Add custom brush support, with a simple way to share new brushes with other creators
- Integrate seamlessly to the Icosa platform in place of Poly
- Create an updated version of the Unity Tilt Brush toolkit that works with custom brushes

Icosa
- Create a fully featured replacement site for Poly, allowing users to easily share their creations with the world
- 3D viewer for creations, including VR/AR support
- Deliver a robust API that anyone can access to integrate creations into their own apps
- Create an updated version of the Unity Poly toolkit that works with Icosa instead

Contribute


Become a financial contributor.

Financial Contributions

Recurring contribution

Backer

Become a backer for $1.00 per month and support us

Starts at$1 USD / month

Latest activity by


Recurring contribution

Sponsor

Become a sponsor for $100.00 per month and support us

Starts at$100 USD / month

Custom contribution

Donation

Make a custom one-time or recurring contribution.

Latest activity by


+ 11

Top financial contributors

Individuals

1
Tim Aidley

$120 USD since Mar 2021

2
Lee Mason

$100 USD since Apr 2021

3
Alberto Navarro

$100 USD since Oct 2021

4
Michael Dean Newton

$70 USD since Apr 2021

5
ZandyXR

$50 USD since Mar 2021

6
Kari

$50 USD since Jun 2021

7
Karen Vanderpool-Haerle

$50 USD since Sep 2021

8
WillowmoonArt

$45 USD since Feb 2021

9
Dongsuk L

$45 USD since Feb 2021

10
Nikolas Kasinoos

$20 USD since Jun 2021

11
TheQtt

$20 USD since Jun 2021

12
grrlrighter

$10 USD since Aug 2021

13
Daniel Dyboski-Bryant

$5 USD since Feb 2021

14
Yujia Liu

$5 USD since Aug 2021

Organizations

1
Github Sponsors

$122 USD since Apr 2021

Icosa is all of us

Our contributors 18

Thank you for supporting Icosa.

Peter

Admin

Tim Aidley

backer

$120 USD

Lee Mason

$100 USD

ZandyXR

$50 USD

Kari

$50 USD

Karen Vanderp...

$50 USD

WillowmoonArt

backer

$45 USD

Budget


Transparent and open finances.

$
Today’s balance

$557.38 USD

Total raised

$693.40 USD

Total disbursed

$136.02 USD

Estimated annual budget

$727.72 USD

Connect


Let’s get the ball rolling!

News from Icosa

Updates on our activities and progress.

Oculus Rift release and 0.4.0

Hi everyone! Mike from the Icosa team here. We're pleased to announce we have just launched on the Oculus Rift store!...
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Published on August 12, 2021 by Mike Nisbet

Open Brush 0.2.0 Released!

0.2.0 focuses on adding back a lot of the functionality that was removed from the original Tilt Brush codebase for release. Both PlatformsRe-added Sketchfab loginRe-added Google/Poly login (note: uploading to Poly isn't possible as it uses...
Read more
Published on March 8, 2021 by Mike Nisbet