korge

Open source

KorGE Game Engine. Multiplatform Kotlin Game Engine

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Top financial contributors

Individuals

1
Joseph Catrambone

$25 USD since Jan 2020

2
Hackintosh 5

$23 USD since Mar 2020

3
Pablo Caviglia

$10 USD since Mar 2020

4
Simon

$5 USD since Jan 2021

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1
Lessor A/S

$5 USD since Jan 2021

korge is all of us

Our contributors 8

Thank you for supporting korge.

Mikhail Rezni...

Core Contributor

Nicolai Emig

Core Contributor

Hackintosh 5

$23 USD

Now can we get some Krypto? :P

Simon

$5 USD

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Transparent and open finances.

$
Today’s balance

$52.52 USD

Total raised

$52.52 USD

Total disbursed

--.-- USD

Estimated annual budget

$4.00 USD

Connect


Let’s get the ball rolling!

News from korge

Updates on our activities and progress.

Starting point

Today is the first day of 2020, and it is the beginning of a new year that will hopefully be even better than the previous one.I started KorGE a few years ago with the hope of creating a free, easy-to-use Game Engine that could benefit f...
Read more
Published on January 1, 2020 by Carlos Ballesteros Velasco

About


KorGE is a Game Engine written in Kotlin and targets the multiplatform Kotlin ecosystem.

KorGE includes a 2D engine, a work in progress 3D engine, a gradle plugin, an intellij plugin, and a set of libraries to integrate with Box2D, Admob or DragonBones.

Along KorGE, there are other OpenSource libraries that conforms the Korlibs stack of libraries that are being used by KorGE and are part of the mainteinance and evolution of KorGE.

You can find the Korlibs libraries here: https://github.com/korlibs

And you can chat with the KorGE team here: https://slack.soywiz.com/

Our team

Mikhail Rezni...

Core Contributor

Nicolai Emig

Core Contributor