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TerraForge3D

COLLECTIVE
Open source

TerraForge3D is a Free And Opensource Procedural Terrain And Modelling Tool. This is a free alternative to paid softwares like Gaea or World Machine.

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Financial Contributions

Recurring contribution
Backer

Become a backer for $5.00 per month and support us

Starts at
$5 USD / month

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Sponsor

Become a sponsor for $100.00 per month and support us

Starts at
$100 USD / month

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Custom contribution
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Make a custom one-time or recurring contribution.

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Top financial contributors

1
Guest

$30 USD since Aug 2022

TerraForge3D is all of us

Our contributors 2

Thank you for supporting TerraForge3D.

Guest

$30 USD

Budget


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Credit from Guest to TerraForge3D

+$30.00USD
Completed
Contribution #558364
$
Today’s balance

$25.01 USD

Total raised

$25.01 USD

Total disbursed

--.-- USD

Estimated annual budget

--.-- USD

About


 

What can this do?

  • Tribute to all who Starred or Contributed to the project
  • Procedural Texturing
  • Realistic Hydraulic Erosion Simulation (CPU & GPU modes)
  • Use custom HDRI Skyboxes
  • Water with reflections, ripples, waves.
  • OpenCL Support
  • Compute Shaders
  • Infinite First Person Terrain Explorer
  • Maze Generator using Binary Tree Algorithm
  • Generte 3D Terrain Procedrally
  • First Person Terrain Explorer
  • An Highly abstracted API for OpenGL which can be reused by other projects
  • Foliage and custom model importer and renderer
  • Pack Projects into completely portable .terr3dpack files
  • A Texture Store Powered By PolyHaven
  • Export Terrain mesh as OBJ
  • Easy and Userfriendly UI
  • Autosave and backup projects
  • Caching system
  • Asset Management
  • You can write and test your own shaders
  • An Inbuilt IDE for shaders
  • Test under different lighting
  • A proper 3D viewer
  • Sea with waves amd custom color
  • Video Tutorials(Youtube)
  • A Node based as well as Layer based workflow
  • Save the project(custom .terr3d files)
  • Hieght map visualizer in node editor
  • Wireframe mode
  • Custom Lighiting
  • Customizable Geometry Shaders included in rendering pipeline
  • Skyboxes
  • Multithreded Mesh Generation
  • Lua scripting to add custom algotrithms
  • Export to heightmaps(both PNG and also custom format)
  • Custom Skyboxes
  • Completely usable 3D procedural modelling and texturing pipeline
 

Our team