iPlug2 Developers
Fiscal Host: Open Source Collective
iPlug2 is a free, liberally licensed audio plug-in framework for desktop, mobile and web
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Projects
Support the following initiatives from iPlug2 Developers.
Project
Add CMake Support alongside existing build system
Project
Fix standalone app audio i/o issues
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$6,826.16 USD since Oct 2022
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Budget
Transparent and open finances.
Credit from GitHub Sponsors to iPlug2 Developers •
+$180.00USD
Completed
Added funds #809924
Credit from GitHub Sponsors to iPlug2 Developers •
+$180.00USD
Completed
Added funds #801860
Credit from GitHub Sponsors to iPlug2 Developers •
+$180.00USD
Completed
Added funds #794096
$
Today’s balance$29,574.74 USD
Total raised
$31,143.54 USD
Total disbursed
$1,568.80 USD
Estimated annual budget
$3,261.29 USD
About
iPlug 2 is a simple-to-use C++ framework for developing cross-platform audio plug-ins/apps and targeting multiple plug-in APIs with the same minimalistic code. It abstracts an audio plug-in (IPlug) and its drawing engine/GUI toolkit (IGraphics). IGraphics is a simple UI toolkit with good performance which contains a collection of common controls well suited for audio plug-ins, either using bitmap or vector graphics. Alternatively examples are included showing how you can use technologies such as HTML/CSS or SwiftUI on top of a C++ DSP layer.
The original version of iPlug was released in 2008 as part of Cockos' WDL library. iPlug 2 (2018 onwards) is a substantial reworking that brings multiple vector graphics backends to IGraphics (including GPU accelerated options and HiDPI/scaling), a better approach to concurrency, support for distributed plug-in formats and compiling to WebAssembly via emscripten, amongst many other things.
iPlug 2 targets the CLAP, VST2, VST3, AUv2, AUv3, AAX (Native) and the Web Audio Module (WAM) plug-in APIs. It can also produce standalone win32/macOS apps with audio and MIDI I/O, as well as Reaper extensions.
Our team
Oli Larkin
Admin
Alex Harker
Admin