Empower shader development by providing a unified ecosystem to write code for the GPU and CPU.
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Everyone who has supported rlsl. Individuals and organizations that believe in –and take ownership of– our purpose.
Rlsl targets the logical addressing model of SPIR-V.
The Logical addressing model means pointers are abstract, having no physical size or numeric value. In this mode, pointers can only be created from existing objects, and they cannot be stored into an object, unless additional capabilities, e.g., VariablePointers, are declared to add such functionality.