LITIENGINE

Open source

LITIENGINE - The pure Java 2D game engine.

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Starting at 5€/month, you can help us cover the development and maintenance of LITIENGINE.

Starts at

€2 EUR / month

1 individual has contributed

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Bronze Sponsorship

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For 29€ or more per month, you become an official LITIENGINE bronze sponsor and we display your l... Read more

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€29 EUR / month

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Silver Sponsorship

For 49€ or more per month, you become an official LITIENGINE silver sponsor and we display your l... Read more

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€49 EUR / month

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Gold Sponsorship

For 99€ or more per month, you become an official LITIENGINE gold sponsor and we display your log... Read more

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€99 EUR / month

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Platinum Sponsorship

For 199€ or more per month, you become an official LITIENGINE platinum sponsor and we display you... Read more

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€199 EUR / month

Top financial contributors

1
Krystian Alabrudzinski

10 EUR since Oct 2020

What's new with LITIENGINE

Stay up to dates with our latest activities and progress.

v0.5.0-beta - "Farewell, Alpha!"

Finally!As of today, we end the four year-long LITIENGINE alpha, spanning a total of 17 feature-packed releases. Simultaneously, LITIENGINE hits its first beta release v0.5.0-beta, marking a magnificent milestone for us.What once s...
Read more
Published on August 16, 2020 by Matthias Wilke

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Budget


Transparent and open finances.

Monthly financial contribution to LITIENGINE (Backer)

from Krystian Alabrudzinski11/1/2020

+€5.00EUR
Completed

Monthly financial contribution to LITIENGINE (Backer)

from Krystian Alabrudzinski10/5/2020

+€5.00EUR
Completed

Today’s balance

€8.36 EUR

Estimated annual budget

~ €50.16 EUR

LITIENGINE is all of us

Our contributors 2

Everyone who has supported LITIENGINE. Individuals and organizations that believe in –and take ownership of– our purpose.

Krystian Alab...
Financial Contributor

Total contributions

€10 EUR

Backer

About

 
LITIENGINE is a free and easy to learn Java 2D Game Library created by the two Bavarian brothers Steffen and Matthias Wilke.
Passionate about video games, we decided to write our own PC game back in 2014. As we refused to use an existing engine in order to teach ourselves the basics of video game development, LITIENGINE was born.

In 2017, we have migrated the project to GitHub, publicly providing the source code under the MIT License.

Together with our growing community, we have developed LITIengine continuously into a solid, simple, and fun game library, even offering a dedicated mapping and project management tool: utiLITI.

We sincerely wish you joy and success creating awesome 2D video games with LITIENGINE.