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UniRx
To brings Unity to best game engine by C# Magics with Unity specialized async/await replacement and
Contributors
UniRx is all of us
Our contributors 52
Thank you for supporting UniRx.
Yoshifumi Kawai
Aiming Inc.
donation (one time)
$1,000 USD
Pyramid, Inc.
donation (one time)
$1,000 USD
Sokuhatiku
$730 USD
Shinya Tachihara
backer
$505 USD
skitoy4321
backer
$375 USD
Tetsuya Mori
backer
$375 USD
Takaaki Ichijo
backer
$300 USD
su10
donation (one time)
$300 USD
imo
backer
$240 USD
衣糖
backer
$215 USD
Budget
Transparent and open finances.
Credit from Sokuhatiku to UniRx •
--.-- USD
$6,630.27 USD
$6,630.27 USD
--.-- USD
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News from UniRx
Updates on our activities and progress.
Release v6.2.2
Release v6.2.0
Released v6.0.0
About
Reactive Extensions for Unity, Core Library (Port of Rx) + Platform Adaptor (MainThreadScheduler/FromCoroutine/etc) + Framework (ObservableTriggers/ReactiveProeperty/etc) + async/await integration(UniRx.Async)
Our team
Yoshifumi Kawai