Open Collective
Open Collective
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Stride Game Engine's projects

Project
Hierarchical FBX Importer Improvement

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Project
The FBX importing process uses C++. We want to go full C#

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Rewriting the Stride editor to the Avaloina UI framewok

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+ 1
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Add support for OpenXR

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Improving the asset pipeline by allowing multiple animations per model import.

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+ 1
Project
The ability to embed stride into various UI frameworks

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Integration of Stride graphics and windowing layers with Silk.NET

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Add support for morph target animation

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+ 3
Project
Add support for decals

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Project
Stride games run on Linux

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Archived Project
Currently full screen Vulkan support is not working and we would like to get this fixed.

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Archived Project
The C# intermediate tutorials example project contains the next set of C# examples and videos.

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+ 4